top of page





Roles and Responsibility
Synopsis
Time Jump is a 2D side-scrolling puzzle game, in which the player has to solve the disappearance of their partner with the use of time-travel. There are clues in both the present and past that will help solve the mystery, changing things in the past will help change things in the future. Leaving water to freeze in the past will produce ice in the future. However! The player's presence in the past is unwelcomed and the player will have to deal with the homeowner who is determined to get the player out of their house. The homeowner is a reactive AI that will do everything it can to stop the player.
Project Type: Final Year Project
Game Engine: Unity
Programmer:
-
Coded a reactive AI that patrols the hallway in order to catch the player.
-
Programmed all puzzles within the game.
-
Created UI elements that are needed for the puzzles and completition of the game.
-
Time Travel that can affect the puzzles.
Designer:
-
Designed an interactive AI that is intended to challenge the player, while reacting to it's enviroment.
-
Multiple puzzles that are intresting and provided varity to the gameplay.
-
A time travel mechanic that allows for more creative puzzles.
Artist:
-
Drew all the puzzle backgrounds.
-
Created the enviroment for the player to explore.
-
Inventory items and their zoomed in versions, along with the items in the enviroment.



Pre-Production
Pitch:
Games Design Document:
Literature Review:
bottom of page